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Jamie Chambers


A native of the kudzu-covered hills of north Georgia, Jamie Chambers began playing role-playing games at the age of seven--cutting his teeth on the “red box” set of Dungeons & Dragons. A few years later (and an upgrade to “Advanced”), he ran his very first campaign for fellow sixth-graders: the original Dragonlance modules. A few years later he began playing science-fiction, using a homebrew modification of Traveller called the “Space Dungeon.” Jamie played a young mechanic on a beat-up old spaceship making cargo and smuggling runs, the crew managing to get into trouble wherever they went.

Years later, Jamie is still involved with both fantasy and science-fiction gaming. He owns and operates Signal Fire Studios, a new entertainment publisher that will bring exciting new genre fiction and gaming to the market. He is best known for his work on licensed roleplaying games for Margaret Weis Productions, including Serenity, Battlestar Galactica, and Supernatural--as well as overseeing the Dragonlance game line for Sovereign Press. He also has authored game products for Wizards of the Coast, Elmore Productions, and Fast Forward Entertainment, and wrote articles for Dragon Magazine, Games Unplugged, and Campaign Magazine. Jamie contributed to Search for Power and Dragons in the Archives, two fiction anthologies published by Wizards of the Coast, and also wrote the appendices to the books in the Dark Disciple Trilogy by Margaret Weis.

Jamie is currently hard at work overseeing Signal Fire Studios, developing new projects both in games and fiction. He lives in Woodstock, Georgia with his wife, Renae, and three children: Melanie, Elizabeth, and Alexander.

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